Store robbery release updates

Earlier, we have already shown you a demo of a store robbery, it was presented in the form of a visual novel, where, depending on your robot’s characteristics and your choice, one or another outcome is implied.

We have scheduled the release of this game activity at the end of November, but apparently this will happen later. It is moving to December, and in the near future we will roll out an updated roadmap for other gaming activities as well. Wait to get upset, now is not the time. Let us explain and share more thoughts on this matter.

As previously mentioned, the game designer who previously worked at Ubisoft joined our team — at this stage he writes designs for gameplay mechanics, which will be more attractive in terms of the gameplay, and they will give a more stable balance. In addition, we also started working with another game designer who is responsible for the economic side, he used to work for Stark Games, IGG, Rocket Jump.

And that’s not all! We also attracted people from Wargaming who help us in various aspects of game development. All this new blood allowed us to reconsider how we went. So, even if now we need to postpone the release, in the future it will give a good increase. Those who already have robots are the lucky ones who managed to buy them now, because the interest will only grow in the project.

The main points that our team has highlighted regarding the currentversion of Store Robbery:

  1. A large number of scenes is needed, and also scenes that occur randomly are needed, so that the sequence of actions can’t be memorized.
  2. This, in turn, leads to the need to create a large number of scenes and illustrations for them.
  3. The process of creating illustrations takes a lot of time and, as a result, does not provide the desired experience that the player needs.

So, we’ve decided to release a demo of the store robbery once it’s ready, without p2e mechanics, look at the response and test our theory as to how exciting it is and whether it can exist without damaging the economy. We need your help on this matter, as you are our community and we value you, together we will understand in which direction we should move and be able to increase the cost and interest in the project and in your robots.

Thank you for your support, we really appreciate you guys! Let’s make a DOPE project together.

Stay tuned and follow our digests and social networks for more updates!

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Play-to-earn game on #BSC. Survive and seize the city overrun by the drunk, junky robots whose only interests are metal beer and violence.

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