PvP Updates 1.5
Yo drunkards, we’re here with the news!
Due to the recent changes in the calibration and leaderboard, it has become obvious that we need to make changes to the rating threshold in the divisions as well. Since most likely no one will be able to reach the 7th division before the end of the season.
Moreover, because of the uneven concentration of players across divisions, the problem arose that it doesn’t make much sense to climb higher to another division.
Based on the feedback from our players, we’ve decided to make the following changes:
- New rating threshold
- Updated hash power
In this way, the stronger teams will have more motivation to be higher, and the weaker ones will receive the necessary amount of $METAL to strengthen their teams.
Apart from that, we’ve also updated the combat flow, this is very important!
Now the attacks are carried out not in turn from player to player, but based on the DOPE parameter of each robot, from largest to smallest. Thus, one player can attack with several robots at once if his robot’s DOPE parameters are higher.
These changes will positively affect the game balance of the battle and also increase the chances of teams with 4–6 robots to win against the ones of 1–2 robots).
We hope that these changes will have a positive impact on the game this season! Good luck and have fun!
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